Playable Ads · HTML5 / WebGL
Playable Ad for LEGO®
Interactive playable ad with tap-and-build gameplay mechanics, built to run inside mobile ad networks.
Play the live demo →MindMerge Software Inc is a Vancouver game studio building complete games in Unity and Unreal Engine 5 for publishers and studios across Canada and the United States — plus our flagship specialty, playable ads, and the performance and rescue work that gets stalled projects shipped. Ten-plus years, 90+ client projects, and you talk directly to the people building your game.
Complete builds and prototypes in Unity (C#) and Unreal Engine 5 (Blueprints & C++): gameplay systems, UI, monetization wiring, and the unglamorous work of getting a game from "mostly done" to actually shippable on mobile, PC and WebGL.
Multiplayer with Photon / Mirror, designed for the network your players actually have — server authority, state sync and lag handling planned as architecture from week one, not patched in before launch.
Immersive builds for headsets, WebGL builds that run in the browser with no install, and Pixel Streaming for high-end visuals delivered to any device. If your audience won't download an app to try your game, these are the formats that reach them.
Profiling-led FPS and memory optimization, build-size reduction, and taking over projects that have stalled. The full picture is on our performance optimization & rescue page.
Our flagship specialty: playables built from your game's real mechanic — under 5 MB, 60 fps, delivered ready for every major network. Pricing is published and fixed-scope; the playable ad pricing guide breaks it down.
Game development is scoped per project rather than packaged. Playable ads are the exception — fixed packages, published on the homepage.
Playable Ads · HTML5 / WebGL
Interactive playable ad with tap-and-build gameplay mechanics, built to run inside mobile ad networks.
Play the live demo →Playable Ads
Playable ad combining 2D ad flow with real 3D models, delivered for a mobile game campaign.
Unreal Engine 5
Gameplay development for a client's Unreal Engine 5 title, from systems work to proactive design input.
Unity · Mobile
Complete 3D racing game with detailed graphics and multiple racing modes.
Unity · Open World
Full open-world action game built end to end: graphics, sound, animation and development.
VR / Unity
World-building inside a social VR metaverse platform, delivered with a remote client team.
From verified client reviews on Upwork
“Great work and fast turnarounds, was a pleasure to work with!”
“Shahroze did a wonderful job for our UE5 project — listened to our wishes and gave proactive input… Will definitely continue working with him.”
“Shahroze has been helping me launch a new mobile game. He's been great at communicating with me about it and has done a great job in making sure the game works correctly.”
“Shahroze is a pro and went above and beyond on my project helping to solve some complicated tech issues.”
Outsourcing game development to Canada works when the studio is senior, reachable and direct. That's the whole pitch — the rest is in the brief.
Start a project →